Errata: October 2016 | Sage Advice | Dungeons & Dragons (2024)

This month, we provide a new version of the Player’s Handbook errata and answer some D&D rules questions.

If you have a D&D rules question, please reach me on Twitter (@JeremyECrawford), where I answer questions every week (please send the question to sageadvice@wizards.com if it’s too long for a tweet).

My rulings here and on Twitter don’t override the decisions of a Dungeon Master. The answers and information I provide are meant to assist a DM in adjudicating the game.

Player’s Handbook Errata

In the recent sixth printing of the Player’s Handbook, we made a few corrections to the text. To reflect those changes, we’ve updated the book’s errata document:

Player’s Handbook Errata PDF

As always, a DM decides whether to use rules changes in the game. If the game was working fine for you before a change, feel no pressure to apply it. The rules, and any changes to them, are meant to serve the enjoyment of your D&D group.

Class Features

How many additional attacks can a barbarian get while using Frenzy and the Great Weapon Master feat? You get only one bonus action on your turn, no matter how many are granted by Frenzy, Great Weapon Master, and other features. See the “Bonus Actions” section in the Player’s Handbook (p. 189) for more about how bonus actions work.

Can spiked armor be used as a weapon only by battleragers? Can you make a primary attack with it or just a bonus attack? In the Forgotten Realms, only battleragers are trained to use spiked armor effectively as a weapon, and only via their class features.

With Brutal Critical and a greatsword, does a barbarian get to roll an additional 1d6 or 2d6? If you have the barbarian’s Brutal Critical feature and score a critical hit with a melee weapon attack, you get to roll one additional damage die when rolling the weapon’s damage. It’s one die, no matter what weapon you’re using. For example, if the weapon normally deals 1d8 damage, you roll 3d8 (1 for the weapon, 1 for the critical hit, and 1 for Brutal Critical). If the weapon normally deals 2d6 damage, you roll 5d6 (2 for the weapon, 2 for the critical hit, and 1 for Brutal Critical).

Does the Dueling fighting style apply to the battlerager’s spiked armor attacks? The Dueling feature applies to a melee weapon wielded in one hand. Spiked armor is worn, not held.

In the Bladesinging Arcane Tradition from the Sword Coast Adventurer’s Guide, is Bladesong compatible with two-weapon fighting? Nothing in the Bladesong feature is incompatible with wielding two weapons.

Can you confirm that the bladesinger’s Intelligence bonus to AC is supposed to stack with other AC bonuses? A bonus always gets added when the game instructs you to add it, unless you’re already receiving the bonus from a game feature with same name. Don’t confuse a bonus to AC (such as +2) with an AC calculation (AC = 10 + your Dexterity modifier + your Constitution modifier). AC calculations don’t stack with each other. Bonuses do.

Can you use a bonus action spell in the same turn as the wizard’s Benign Transposition, or is that considered a spell also? The wizard’s Benign Transposition feature isn’t a spell, so it isn’t affected by the rule on casting a spell with a bonus action (see PH, 202).

Multiclassing

Would the Archery fighting style bonus for fighter and ranger stack when multiclassing? You can’t take the same Fighting Style option more than once.

Combat

If I gain resistance from multiple features, does it grant me immunity? Multiple instances of resistance don’t add together. Either you have resistance to an instance of damage or you don’t (see PH, 197). No matter how many things give you resistance to the damage you’re taking, you get to apply resistance to that damage only once. The same is true of vulnerability.

Is standing up from prone considered moving? Standing up costs movement but moves you nowhere. When the game refers to you moving, it means moving some distance. It doesn’t mean making a gesture or standing up in place. To move while prone, you crawl or use magic (PH, 191).

Can you confirm that a readied grapple would also stop the target’s movement if successful? The grappled condition does, indeed, reduce a creature’s speed to 0.

What happens if a grappled creature (or the grappler) teleports via Benign Transposition, Shadow Step, or another effect? The grappled condition ends if an effect removes the grappled creature from the reach of the grappler (PH, 290).

Do you get a turn after rolling a 20 on your death saving throw or does your turn end as you stabilize? You make a death save when your turn starts. If you roll a 20, the 1 hp you gain lets you then take your turn.

Sage Advice Compendium

The Sage Advice Compendium gathers every installment of Sage Advice in one PDF. It’s been updated to include this month’s column.

Other Resources

Here are other D&D reference documents we’ve posted on this website.

(version 1.01)

Monsters by Challenge Rating (version 1.0)

(version 1.0)

Magic Items by Rarity (version 1.0)

(version 1.01)

Character Sheets

Errata: October 2016 | Sage Advice | Dungeons & Dragons (2024)

FAQs

Is the Sage Advice Compendium official? ›

The public statements of the D&D team, or anyone else at Wizards of the Coast, are not official rulings; they are advice.

What is sage advice D&D? ›

The Sage Advice Compendium collects questions and answers about the rules of Dungeons & Dragons (fifth edition). The document's version number changes when substantive additions or revisions have been made to the text.

Why do they say "sage advice"? ›

Use the word sage for someone or something wise and judicious. Thanks to the sage advice of your friend, you didn't write your teacher an angry e-mail! Although you might think of a wizard when you hear the word sage, really it means a wise man.

What is the pact of the blade in Sage Advice? ›

The warlock's Pact of the Blade feature (PH, 107–8) lets you create a melee weapon out of nothing. Whenever you do so, you determine the weapon's form, choosing from the melee weapon options in the Weapons table in the Player's Handbook (p. 149).

How big does sage advice get? ›

Discover More Information On 'Sage Advice' Russian Sage

With a garden height of 32 to 36 inches and a spread of 28 to 32 inches, it paints a lush, medium-sized footprint in the landscape, suitable for borders, containers, or as a stunning mass planting.

What does sage mean as in sage advice? ›

sage suggests wide experience, great learning, and wisdom. the sage advice of my father. sapient suggests great sagacity and discernment.

What is an example of sage advice? ›

"Travel while you're young and able. Don't worry about the money, just make it work. Experience is far more valuable than money will ever be.” "Invest in quality pieces, they never go out of style."

Is Xanathar's Guide to Everything official? ›

Scott Thorne, for ICv2, highlighted two interconnected reasons for the high sale numbers: first, "WotC has a huge untapped market out there for D&D player-targeted books and Xanathar's Guide is the first 'official' [...] player-oriented book released by WotC in almost two years.

What is the difference between raw and rai? ›

Defining RAI and RAW

Essentially, whatever the words in Dungeons & Dragons' official rules say, that is RAW and that is what this philosophy follows to the letter. RAI, on the other hand, is built on interpretation, applying an additional level of logic onto rules that aren't in the exact wording of the text.

Does Misty Step negate fall damage? ›

Can I use Misty Step to avoid fall damage? This is DM dependent, but typically yes, as long as you teleport just before impact with the ground or another surface. Timing is crucial however, so have a plan.

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